I’ve just submitted FingerGestures v2.1.2 to the Unity Asset Store:
  • Fixed bug that would prevent DragGestureRecognizer from detecting very small finger motions
  • Tweaked some of the toolbox orbit camera settings to make it more user-friendly
  • Improved TBDragOrbit script to support pinch-zoom and motion smoothing
  • Added a MousePinchGestureRecognizer for pinch gesture emultation on desktop/mouse-device platforms (this restores original 1.4 functionality)

   
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